Flip

10 Day Challenge

Personal Project

2026



A playful way to say ‘I'm lost.


Flip is a compact tactile object that explores how familiar fidgeting gestures can coexist with a discreet, intentional request for clarification during lectures.

A playful way to say ‘I'm lost.


Flip is a compact tactile object that explores how familiar fidgeting gestures can coexist with a discreet, intentional request for clarification during lectures.

How might we help university students request clarification without interrupting the flow of a lecture?

The gap between teaching and understanding.


In large lectures, teaching takes place collectively, but understanding happens individually. Students may struggle to follow certain concepts without feeling comfortable interrupting the class, leaving lecturers with limited immediate feedback on where further clarification is needed.

Familiar tactile habits.

Everyday gestures, such as clicking pens and handling small objects, suggested an opportunity to combine tactile play with purposeful input.

Fidget-inspired interaction.

Exploring how familiar tactile habits could become part of a purposeful physical interface.

These observations prompted a closer look at how sparkling water is prepared at home.

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